Large City: Netherchurch

Netherchurch

Netherchurch
Example Sylvin architecture.
StateNorwick Principality
ProvenceFatonland Captaincy
Sub ProvenceVioletwater Dutchy
RegionGû Du̹kuzû Prairie
Founded1320
Community LeaderLord Trgadsm Lawhead Blackett-Ord
Area272 km2 (108 mi2)
Average Yearly Temp18°C (64°F)
Average Elevation1896 m (6220 ft)
Average Yearly Precipitation260 cm/y (102 in/y)
Population64344
Population Density236 people per km2 (595 people per mi2)
Town AuraMysticism
Naming
Native nameNetherchurch
Pronunciation/ˈnɛðə/ /ʧɜːʧ/
Direct Translation[Translation Unavailable]
Translation[Not Yet Translated]

Netherchurch (/ˈnɛðə/ /ʧɜːʧ/ [Translation Unavailable]) is a subtropical Large City located in Violetwater Dutchy, Fatonland Captaincy, within the Norwick Principality.

The name Netherchurch is derived from the Sylvin language, as Netherchurch was founded by Trgadsm Lawhead, who was culturaly Sylvin.

Climate

Netherchurch has a yearly average temperature of 18°C (64°F), with its average temperature during the summer being a cool 19°C (66°F) and its average temperature during the winter being a cool 17°C (62°F). Netherchurch receives an average of 260 cm/y (102 in/y) of precipitation, most of which comes in the form of rain during the summer. Netherchurch covers an area of nearly 272 km2 (108 mi2), and an average elevation of 1896 m (6220 ft) above sea level.

Overview

Netherchurch was founded durring the early 14th century in winter of the year 1320, by Trgadsm Lawhead. The establishment of Netherchurch was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Netherchurch's construction back out of the project. Trgadsm Lawhead pushed on reguardles, and Netherchurch was finished, but starts off as a terible place to live.

Netherchurch was built using the conventions of Sylvin durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Netherchurch is no diffrent. The city's buildings feature stone brick construction with most buildings posessing towers, turrets, dormers, and wide wrap-around porches. An extreem emphasis on decorative features and emblishments can be seen even on the poorest of homes and makes even the most humble of structures seem a bit regal.

Netherchurch is buildings are located arround a single crampt packed earth mainstreet which forms a clockwise spiral to give the city a over all circular shape. The city has a defencive wall made from querried stone. The wall is equipped with a full set of battlments but the nature of its construction methodology leaves it somewhat vulnerable to siege equipment. That said, the city is well defended against anything short of an army. Netherchurch's cost-cutting-focused defences are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the city as needed.

A look around Netherchurch seems to be home to a quite vibrant and boisterous community. Everywhere one looks they can see people going out their daily business with a smile and a spring in their step. Children play loudly in the streets, causing untold havoc as youth are want and allowed to do.

Civic Infrastructure

Netherchurch possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Netherchurch has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Netherchurch has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Netherchurch. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Netherchurch's parks.

Netherchurch has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Netherchurch.

Netherchurch has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Netherchurch has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Netherchurch has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Netherchurch has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Netherchurch has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Netherchurch has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Netherchurch has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Netherchurch's public wards, blessings, and other arcane systems.

Netherchurch has an Scientific Academy which provides higher education in the natural sciences.

Netherchurch possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Netherchurch's grid is powered by an arcane means.

Netherchurch's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Netherchurch has a first rate hospital which caters to anyone in need of long term medical care.

Netherchurch has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Netherchurch has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Netherchurch's natural decorations nor waterways.

Netherchurch has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Netherchurch has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Netherchurch has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Netherchurch is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Netherchurch's garrison was built using a different architectural style from the rest of the town. The style used is inspired by the natural world, characterized by sinuous, sculptural, organic shapes, arches, curving lines, and sensual ornamentation. Common motifs included stylized versions of leaves, flowers, vines, insects, animals, and other natural elements. Decorative elements found on the inside and outside of buildings include intricate mosaic work, curved windows, and decorative trim work. .

In Netherchurch snow is warm to the touch and does not melt within city limits. Also it only happens during summer.

The Crawling Hand near Netherchurch are known to be almost tame, such that they can be put to domestic use.

Netherchurch's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves embarking on a group pilgrimage to channel Abjuration energies of tier 3 via moments of science.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 124
  • Farmers: 194
  • Farm Laborer: 292
  • Hunters: 257
  • Milk Maids: 160
  • Ranchers: 84
  • Ranch Hands: 171
  • Shepherds: 153
    • Farmland: 259949 m2
    • Cattle and Similar Creatures: 16086
    • Poultry: 193032
    • Swine: 12868
    • Sheep: 643
    • Goats: 128
    • Horses, Mounts, and Beasts of Burden: 6434

Craftsmen

  • Arms and Toolmakers: 123
  • Blacksmiths: 149
  • Bookbinders: 80
  • Buckle-makers: 85
  • Cabinetmakers: 142
  • Candlemakers: 221
  • Carpenters: 204
  • Clothmakers: 189
  • Coach and Harness Makers: 67
  • Coopers: 156
  • Copper, Brass, Tin, Zinc, and Lead Workers: 91
  • Copyists: 64
  • Cutlers: 53
  • Fabricworkers: 136
  • Farrier: 389
  • Furriers: 42
  • Glassworkers: 221
  • Gunsmiths: 138
  • Harness-Makers: 61
  • Hatters: 118
  • Hosiery Workers: 46
  • Jewelers: 72
  • Leatherwrights: 173
  • Locksmiths: 63
  • Matchstick makers: 100
  • Musical Instrument Makers: 91
  • Painters, Structures and Fixtures: 81
  • Paper Workers: 96
  • Plasterers: 88
  • Pursemakers: 116
  • Roofers: 65
  • Ropemakers: 66
  • Rugmakers: 62
  • Saddlers: 121
  • Scabbardmakers: 141
  • Scalemakers: 68
  • Scientific, Surgical, and Optical Instrument Makers: 41
  • Sculptors, Structures and Fixtures: 64
  • Shoemakers: 63
  • Soap and Tallow Workers: 197
  • Tailors: 367
  • Tanners: 84
  • Upholsterers: 93
  • Watchmakers: 85
  • Weavers: 194
  • Whitesmiths: 51

Merchants

  • Adventuring Goods Retellers: 43
  • Arcana Sellers: 43
  • Beer-Sellers: 84
  • Booksellers: 97
  • Butchers: 160
  • Chandlers: 153
  • Chicken Butchers: 176
  • Entrepreneurs: 65
  • Fine Clothiers: 160
  • Fishmongers: 173
  • Florists: 39
  • Potion Sellers: 105
  • Resellers: 268
  • Spice Merchants: 85
  • Wine-sellers: 136
  • Wheelwright: 97
  • Woodsellers: 63

Service workers

  • Bakers: 428
  • Barbers: 252
  • Coachmen: 93
  • Cooks: 279
  • Doctors: 129
  • Gamekeepers: 100
  • Grooms: 55
  • Hairdressers: 214
  • Healers: 176
  • Housekeepers: 183
  • Housemaids: 321
  • House Stewards: 178
  • Inns: 62
  • Laundry maids: 119
  • Maidservants: 238
  • Nursery Maids: 112
  • Pastrycooks: 257
  • Restaurateur: 257
  • Tavern Keepers: 257

Specialized Laborer

  • Ashworkers: 86
  • Bleachers: 60
  • Chemical Workers: 37
  • Coal Heavers: 131
  • In-Town Couriers: 149
  • Long Haul Couriers: 142
  • Dockyard Workers: 136
  • Gas Workers: 31
  • Hay Merchants: 54
  • Leech Collectors: 181
  • Millers: 156
  • Miners: 153
  • Oilmen and Polishers: 94
  • Postmen: 156
  • Pure Finder: 79
  • Skinners: 183
  • Sugar Refiners: 37
  • Tosher: 97
  • Warehousemen: 229
  • Watercarriers: 129
  • Watermen, Bargemen, etc.: 201

Skilled Laborers

  • Accountants: 86
  • Alchemist: 96
  • Clerk: 126
  • Dentists: 64
  • Educators: 167
  • Engineers: 91
  • Gardeners: 65
  • Mages: 48
  • Plumbers: 68
  • Pharmacist: 74
  • Professors: 28
  • Scientists: 48
  • Wizards: 27

Civil Servants

  • Adventurers: 61
  • Bankers: 95
  • Civil Clerks: 149
  • Civic Iudex: 71
  • Consultants: 42
  • Exorcist: 153
  • Fixers: 75
  • Kami Clerk: 127
  • Landlords: 127
  • Lawyers: 77
  • Legend Keepers: 107
  • Militia Officers: 536
  • Monks, Monastic: 207
  • Monks, Civic: 189
  • Historian, Oral: 131
  • Historian, Textual: 77
  • Policemen, Sheriffs, etc.: 156
  • Priests: 306
  • Rangers: 84
  • Rat Catchers: 101
  • Scholars: 109
  • Spiritualist: 126
  • Slayers: 36
  • Storytellers: 242
  • Military Officers: 247

Cottage Industries

  • Brewers: 189
  • Comfort Services: 229
  • Enchanters: 73
  • Herbalists: 72
  • Jaminators: 229
  • Needleworkers: 207
  • Potters: 98
  • Preserve Makers: 183
  • Quilters: 97
  • Seamsters: 321
  • Spinners: 194
  • Tinker: 71
  • Weaver: 164

Artists

  • Actors: 68
  • Architects: 25
  • Bards: 103
  • Costumers: 39
  • Dancers: 77
  • Drafters: 41
  • Engravers: 50
  • Fine Furniture Carpenters: 31
  • Glaziers: 69
  • Inlayers: 60
  • Musicians: 194
  • Painters, Art: 32
  • Playwrights: 67
  • Sculptors, Art: 56
  • Wood Carvers: 238
  • Writers: 229

Produce Industries

  • Butter Churners: 247
  • Canners: 178
  • Cheesmakers: 207
  • Ice Merchants: 28
  • Millers: 119
  • Picklers: 103
  • Smokers: 86
  • Stockmakers: 71
  • Tobacconists: 98
  • Tallowmakers: 139

24307 of Netherchurch's population work within a Foundational Occupation.

36820 of Netherchurch's population do not work in a formal occupation, but do contribute to the local economy. 3217 (5%) are noncontributers.

Points of Interest

Netherchurch is known for its unusual rock formations.

POI

History

A local has came up with a wonderful new idea (14193 % 6)+1 months ago; it may be a magical innovation, a new industrial process, a new agricultural product, a new use for what was thought to be ancient garbage, or some other very useful, profitable idea. Everyone around them is fighting for the chance to exploit this clever new plan.

In time immemorial, reportedly some time during the early 2nd century the Kami solved a major long term problem plaguing the town. One of Netherchurch's local festivals commemorates this miracle.

History